Feb 17, 2010, 02:21 PM // 14:21
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#21
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Academy Page
Join Date: Jul 2008
Location: UK
Guild: nEo
Profession: Mo/E
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Try this build - Works REAL nice as have counters to pretty much everything you will face.
Patient Spirit
Word of Healing
Seed of Life (or Signet of Rejuventation, Dismiss Condition or Cure Hex)
Shield of Absorption
Protective Spirit
Glyph of Lesser Energy
Aegis
Rebirth (or Ressurection Chant) (many people say to not take a res but I nearly always do just in case)
Healing Wand with 20% casting + Healing Focus with 20% Casting. Use this for all healing skills and a Protection Staff with 40% casting + 20% longer enchantments so can get 1/2 speed casting on spells. Mostly for pve condition/hex removal isn't really needed but some people will likely flame me and say it is always worth having on bar but 90% can heal/prot good enough.
Have fun
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Feb 17, 2010, 04:31 PM // 16:31
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#22
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Lion's Arch Merchant
Join Date: Aug 2009
Location: Europe
Guild: Tom Son [TS]
Profession: E/
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Monk is a challenging profession, so this fulfills one of your goals. For me, the ultimate fun and challenge as a monk is to go into a dungeon in hard mode with a party of guildmates and friends, all together in teamspeak, and to let no team member die even once.
But since you are at the very beginning, I suggest you disregard most of the posts in this thread on how to play and on which skills to use. Don't start with "the best" build. Don't look builds up in pvxwiki. Don't peek into guildwiki on how to beat the next mission before you even tried it once.
Instead, simply play the game for a few weeks without consulting this forum and without consulting a database wiki. Do mistakes, don't be afraid to be an awful healer, die often. If you never fail, you never learn for yourself what is wrong and what is right. If you know in a few weeks what it's all about (without even started the game you don't have a clue what's it all about) come back here and continue learning.
There is no decision you cannot revert. Apart from the primary class you choose, everything can be changed at some point in the game. Secondary class, attribute points, builds, weapon. If you are doing Nightfall and chose the wrong heros where you had to choose between two, don't despair: You can unlock them after you beat the final Nighfall mission. Some decisions can make the gameplay harder for you for a short time, but you never do permanent damage to your character. In the end your monk is completely equal to every other monk in Guild Wars. It's purely your playing skill that determine how 'good' you are and what you can achive.
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Feb 19, 2010, 08:52 AM // 08:52
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#23
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by hel
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Please in the future refer them to the guide here stickied at the top not that site for usefull information.
BTW to the OP forum guide lines say that we aren't here to build your Monk for you untill you reach level 20 and are in need of help.Read Inde's thread in the main campfire sticky.
Last edited by Age; Feb 19, 2010 at 08:56 AM // 08:56..
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Feb 19, 2010, 01:50 PM // 13:50
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#24
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Forge Runner
Join Date: Mar 2008
Profession: Me/
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Quote:
Originally Posted by Silmar Alech
Monk is a challenging profession
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People view certain professions as challenging and that can be viewed as the profession being weak. So with that said there are people reading your post thinking you're saying monks are weak, which they are comparatively speaking.
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Feb 22, 2010, 01:39 PM // 13:39
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#25
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Wilds Pathfinder
Join Date: Jun 2007
Location: long a
Profession: Mo/
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Monk is only challenging when you get Rit bosses in HM doing 800dmg spikes or when you have midliners who think they're tanks, refuse to kite, and cry when they die.
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Feb 22, 2010, 03:36 PM // 15:36
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#26
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Auctions Mod
Join Date: Jan 2006
Location: UK
Guild: Mystic Spiral [MYST]
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Quote:
Originally Posted by Silmar Alech
Monk is a challenging profession, so this fulfills one of your goals. For me, the ultimate fun and challenge as a monk is to go into a dungeon in hard mode with a party of guildmates and friends, all together in teamspeak, and to let no team member die even once.
But since you are at the very beginning, I suggest you disregard most of the posts in this thread on how to play and on which skills to use. Don't start with "the best" build. Don't look builds up in pvxwiki. Don't peek into guildwiki on how to beat the next mission before you even tried it once.
Instead, simply play the game for a few weeks without consulting this forum and without consulting a database wiki. Do mistakes, don't be afraid to be an awful healer, die often. If you never fail, you never learn for yourself what is wrong and what is right. If you know in a few weeks what it's all about (without even started the game you don't have a clue what's it all about) come back here and continue learning.
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Agree with the above. Enjoy the game, get familiar with your skills, movement, storyline etc and then look at setting about being the best.
To be a great monk takes a lot more skill than just hitting buttons. Its about battle awareness - how quickly an ally or enemy is falling, who is getting targetted next etc. So not only do you need to know what you have to work with, but what the enemy is packing. Its no good taking a bucket load of hex removal with your team mate if you're in an area with 2 enemies that can land hexes on you and a bucket load of conditions. Generally in Prophecies you are given the skills you need just before you need them - check the secondary quest rewards as you come across them.
When you've got over the initial learning curve and come back looking for more tips, don't overlook the PvP rooms. While not directly applying to PvE there are a lot of guides out there that will help you by introducing the ideas of positioning, kiting, weapon switching etc. They're the bits that can make the difference at high end. For now though, enjoy the game.
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Feb 26, 2010, 08:52 AM // 08:52
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#27
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by tasha
Agree with the above. Enjoy the game, get familiar with your skills, movement, storyline etc and then look at setting about being the best.
To be a great monk takes a lot more skill than just hitting buttons. Its about battle awareness - how quickly an ally or enemy is falling, who is getting targetted next etc. So not only do you need to know what you have to work with, but what the enemy is packing. Its no good taking a bucket load of hex removal with your team mate if you're in an area with 2 enemies that can land hexes on you and a bucket load of conditions. Generally in Prophecies you are given the skills you need just before you need them - check the secondary quest rewards as you come across them.
When you've got over the initial learning curve and come back looking for more tips, don't overlook the PvP rooms. While not directly applying to PvE there are a lot of guides out there that will help you by introducing the ideas of positioning, kiting, weapon switching etc. They're the bits that can make the difference at high end. For now though, enjoy the game.
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This to you not the OP it depends on who you Monking for a good pug or bad pug and what the group is made up of.
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